Best Milsim Paintball Guns in 2020

Best Milsim Paintball Guns in 2020

With the wide array of choices available, many people still find it hard to locate the Best Milsim Paintball Guns. The problem is that people do not know what to look for in Milsim paintball guns and instead, go for anything that comes close to resembling real military rifles. In the process, they sacrifice performance for aesthetic value which really puts them at a disadvantage during combat. The best markers strike a good balance between aesthetic value and performance, with more emphasis on the latter. Here are the best Milsim paintball guns in 2020.

The 5 Best Milsim Paintball Guns

  1. Dye DAM Assault Matrix
  2. Tiberius Arms First Strike FS T15 PDW
  3. Tiberius Arms First Strike T15
  4. Tippmann TCR Magfed
  5. Tippmann TMC Magfed

Dye DAM Assault Matrix

Seating at the pinnacle of all Milsim paintball guns is the Dye DAM Assault Matrix. Offering optimum performance, efficiency and versatility, the Matrix comes with many great features that give it tactical superiority over other Milsim markers. It boasts of an incredible design with an OTF system that seamless switches from magfed to a hopper feed system with a switch.

The marker features three firing modes: full-auto, semi-auto and burst fire that are activated with just a touch of a button. Constructed fully from aluminum, its metallic body is very sturdy and durable and gives you the feel of a real gun. When it comes to performance, the Matrix can fire a paintball to a maximum velocity of 450fps, at a rate of 20 rounds per second and cover a distance of up to 300 feet.

The self-cleaning feature makes the Matrix a lower maintenance marker. The bolt-tipped O-ring gets rid of broken paint, while the Eye Pipe design keeps debris from the barrel and feed pipe. It is also compatible with the .68 caliber paintballs and first strike paintballs. The Dye DAM Assault Matrix is a high-end marker designed for pro-gamers.


  • Lightweight and customizable design
  • Pinpoint accuracy up to 300 feet
  • Very low maintenance needed
  • Supports two paintball calibers
  • Supports both magfed and feeder systems
  • Features powerful 9V battery and HPA system


  • Very expensive
  • Noisy

Tiberius Arms First Strike FS T15 PDW

The first thing you will notice about the T15 PDW is its ‘easy-to-the-eye’ design that is simulated after the AR15. Boasting of a true .68 caliber 1 to 1 AR rifle platform, it features a rugged lightweight aluminum body plus the intimidating Raging Donkey Barrel Tip. Another highlight of the marker is the collapsible carbine stock with two positions that is designed to accommodate various body sizes.

It also supports a lot of customizable options thanks to its picatinny top rail and even allows you to upgrade it from the semi-auto firing system to a drop-in full auto system. Its ultra-compressed size that features an 8.5 inch barrel length allows for easy handling and maneuverability in close quarter combat. The T15 PDW also features a 7 inch floating hand guard, dual feed system and flip-up front and rear sights.


  • Excellent performance at short and long ranges
  • Very accurate
  • Lightweight and compact design
  • Offers a lot of customizable options
  • Beautiful aesthetic design
  • Durable


  • Fairly expensive

Tiberius Arms First Strike T15

Another great Milsim gun from Tiberius Arms that really stands out in both long range and close quarter battles. The T15 is a replica of the AR15 with a true .68 caliber 1 to 1 AR platform. It features a durable and lightweight fully cast aluminum body that boasts of a quick 2-pin assembly/disassembly. It comes with a 13ci power tank that fits into the stock for easy handling and to add a bit of realism to the gun.

The marker supports both magazine and hopper-fed systems and can shoot rounds up to 400fps with a 95% accuracy up to 300 feet. The T15 is also customizable thanks to its four picatinny rails that allow you to attach as many accessories as you want for unmatched performance during combat. The T15 is compatible with First Strike and .68 caliber paintballs and is not suitable for beginners.


  • Feels and functions like the real AR15
  • Beautiful aesthetic design
  • Lightweight and durable design
  • Supports both magfed and hopper-fed systems
  • Air tank integrated into the stock
  • Pinpoint accuracy to 300 feet


  • Very costly
  • 12 pounds weight is quite heavy

Tippmann TCR Magfed

The Tipmann TCR is essentially an intermediate marker, however its ease of use makes it possible even for a beginner to use it comfortably. The TCR features an ultra-compressed lightweight design that measures only 26 inches making it one of the most ideal guns for close-quarter battles. It gives you the option of a magfed or a hopper-fed system and features a 12 gram C02 cartridge that is installed into the body.

It comes with an elongated magazine that holds 12 rounds at a time plus an additional 7 round magazine, which is conveniently stored in a spare magazine holder on its collapsible stock that also features an adjustable cheek rest. It also includes flip top sights, vertical folding front handle, built-in remote line adapter and a picatinny rail for your accessories.

The TCR is an excellent close combat marker with high precision up to 100 feet. It is compatible with First Strike paintballs and can propel balls up to 400fps. It is also fairly priced making it the perfect alternative to the first three paintball guns in this list.


  • Fairly priced
  • Dual feed system
  • Lightweight and compact design
  • C02 cartridge integrated into the body
  • Includes iron sights


  • Few customizable choices
  • Air leaks is a common problem

Tippmann TMC Magfed

If you are new to Milsim paintball games and you are wondering if there are any markers for a beginner, then this next choice is for you. The TMC Magfed comes with a beautiful design simulated from the AR15 that is pneumatic with no electric components. It is mostly constructed from a lightweight aluminum metal with a few high grade polymer components that make it sturdy and durable and also give it an authentic feel and look.

Being a pneumatic marker, it only features a semi-auto firing mode that is complemented by the easy-pull trigger. It also has a selector switch that allows you to switch from safety to fire and a dual feed system that supports both magazine and hopper. The TMC comes with a C02 tank that is attaches at the bottom of the grip plus an internal ASA stainless steel gas line.

Other amazing features of this marker include in-line bolt system, adjustable stock with five positions, front and rear adjustable sites, to 20-round spring driven magazines, charging handle and four picatinny rails for accessories. The TMC Magfed is also very cheap and super-easy to use and as a result, it is one of the best entry level Milsim paintball guns.


  • Inexpensive
  • Beautiful aesthetic design
  • Lightweight and durable design
  • Supports both magfed and hopper-fed systems
  • Many customizable options


  • Limited to beginners
  • Barrel quality is not the best
  • C02 tank does not go into stock

Things to Consider when Buying Milsim Paintball Guns

Milsim or military simulations are basically paintball games that simulate real life military conflicts. The weapons used in these games are also replica guns of real life rifles and ammunition, which further add realism to these games. Here are things you need to consider when buying Milsim paintball guns.

Type of Marker

There are three categories of markers: pump, mechanical and electronic. Pump markers are the oldest and operate like shotguns, where you have to cock the marker for each shot. Though pump markers improve skill and accuracy, they are harder to work with and may pose a challenge for you as a beginner, especially if you are facing opponents with semi-autos.

Mechanical guns are the easiest to use and consequently, the most commonly used. They are semi-autos with each shot resulting from a single trigger pull. Electronic markers on the other hand utilize electronic circuit boards to control the operations of the markers. As a result, they come with improved functions like more firing modes, smooth triggers, little to no recoil and overall better performance.

Air Systems

Gas systems come in two forms: C02 and compressed air/nitrogen/HPA. C02 tanks come with liquid carbon dioxide that turns into gas when pressurized, which is then used to propel the paintball. C02 tanks are very cheap and easily available making them the most commonly used air management systems. However, C02 is affected by low temperatures, which in turn affect its ability to transform to gas.

HPA or high pressure air tanks are composed of gaseous nitrogen and were made to get rid of limitations of C02. HPA systems are more stable, as they are not affected by temperature fluctuations. Unfortunately, the tanks are very expensive and HPA tank filling facilities are hard to find. It is wise to invest in a marker that supports both systems rather than one.


Milsim games require players to come with replica markers simulated from real guns and ammunition. While some markers already feature these designs, it is better to purchase a gun that comes with a lot of customizable options for a more tactical look and enhanced performance over both long and short ranges.


Lastly, consider the budget you are willing to set aside for the marker. Paintball guns come in many prices ranging from ultra-cheap to expensive models. You will therefore get something that works fine for you. In this regard, it is better to look at the intended use and frequency of plays.

If you intend to use the gun once or twice a year, then it is better to lease rather than to buy and watch it gather cobwebs in a closet. Also, if you intend to use it in competitive plays, then you will need to invest in a powerful gun. Consequently, if the purpose is to use it for recreation at home with a few close buddies, then a cheap, less powerful marker will do just fine.

Although performance is the most important aspect of Milsim games, appearances also do matter to make the games appear as real as possible. Keep in mind that to play the part, you also have to look the part in Milsim games.

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